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Blocked Ground is an immediate terrain from the latest set, Hidden
City.
After you play it, you gain the ability "REACTION: Before a unit
moves
into or from this battle, destroy Blocked Ground to negate the
movement."
What makes this such a great card is that you can play Blocked Ground
even if you do not have presence, if you are the deffender.
This is an interesting card, but seems pretty useless. You can
destroy
it to prevent one unit from moving in? That's all? Seems kind of
limited. I agree, it is. But within those limitations, it is fairly
decent.
First, it can be used to protect one province early game. If your
opponent is attacking, but did not assign anyone, or did not assign
everyone, and perhaps has the Ring of Water in play, this allows you to
at least protect one province. He chooses the province you wish to
protect, you play this as your first action [remember, even if you do
not
have presence], then, if he trys to send someone in you stop it. Most
likely he will not even try to bypass your protection, but try to take
a
different province. While this means he more than likely will take a
different province, it allows you to protect the one you want. Not a
huge thing, but it can be pretty important. It may seem useless to
discard a card this way, but it can be a good thing.
And of course there is the fact you can use this when defending when
you
do have an army. You play this to prevent units from moving into the
battle, or alternately using it to keep a unit from fleeing your
defending army. Why would you prevent an opponents from leaving? It
allows you to kill that unit [if you win], and to gain honour!
Okay, what else could you use this terrain for? As an offensive
measure
for one thing. I don't know about other areas, but Carrier Pigeon is
definitely the preferred defensive card to Spearhead locally. It
allows
you to not only straighten the unit involved, but actually move it into
the battle involved. This terrain can be used to stop that from
happening. Of course you will need to be able to play it first. That,
of course, is what Sneak Attack is for. This will make them have t
choose between using the Carrier Pigeon and having it canceled or
letting
you take the province. This is a good Rock and Hard Place choice to
leave them.
Just a few thoughts on this seemingly useless card.
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